Miseria Achievements Guide
Every Steam trophy named: floors 10–80, floor 90 ending, A Wish Fulfilled, The Voice Below, and The End of Longing.
Miseria ships with 12 Steam achievements. After the 7 August 2026 launch we can name the full public list from Steam’s global stats—no rumor floors, no invented titles. This guide maps each trophy to a real action, then tells you how to farm them efficiently with Reborn, Spikes, and honest floor advances (the day-one Progression Hotfix stopped spam-skips). Pair with How to Reach Floor 90 and How to Complete.
Complete achievement list
| Achievement | Requirement / note | Approx. global % (early post-launch) |
|---|---|---|
| Keep Descending… | Reach Floor 10 | ~95% |
| Keep Descending… | Reach Floor 20 | ~92% |
| Keep Descending… | Reach Floor 30 | ~88% |
| Keep Descending… | Reach Floor 40 | ~86% |
| Keep Descending… | Reach Floor 50 | ~82% |
| Keep Descending… | Reach Floor 60 | ~78% |
| Keep Descending… | Reach Floor 70 | ~74% |
| Keep Descending… | Reach Floor 80 | ~71% |
| The End of the Journey | Reach Floor 90 | ~70% |
| A Wish Fulfilled | “The abyss always keeps its promises” | ~67% |
| The Voice Below | Hidden (no public subtitle) | ~55% |
| The End of Longing | Hidden / late narrative | ~51% |
Percentages drift; trust your Steam client. The table’s job is naming and ordering, not live meta.
Keep Descending… (floors 10–80)
Eight trophies, one name, ten-floor steps. You unlock them by surviving auto combat deeper—not by shop purchases alone.
Efficient path:
- Open the blacksmith after floor 3 (Unlock Blacksmith).
- Reborn when soft caps near ~20 empty out (How to Reborn).
- Buy Spikes/thorns and magnet early (Church tier list).
- Use auto-descend only on floors you already clear.
- Advance one floor at a time after the Progression Hotfix—no spam skips.
Floor 19 still matters as a mid narrative checkpoint (Floor 19 guide), but it is not a unique Keep Descending pop—the series cares about 10/20/30/…
The End of the Journey — floor 90
Steam’s subtitle is explicit: Reach Floor 90. This is the main ending-depth trophy. Strategy lives on How to Reach Floor 90: Spikes, Vigor, funded party seats (Knight, Alchemist, Widow, Deformed as unlocked), and a few intentional Reborns. Launch reviews calling the campaign short are compatible with this design—many players hit 90 in a few hours once reflect is online.
If a late boss feels anticlimactic after the kill, still check that this achievement popped, then continue the list below.
A Wish Fulfilled
Public description: “The abyss always keeps its promises.” Treat it as the wish/narrative sibling to depth trophies—not as “floor 19 equals 100%.” Engage town and story beats while you descend; do not soft-reset hunting a fake console code. If it has not unlocked by the time you clear 90, revisit unfinished narrative corners before another prestige panic.
The Voice Below (hidden)
Steam hides the subtitle. Community-safe advice: it is not identical to Keep Descending or floor 90. Expect abyss/story flavor. Keep descending, read prompts, finish the journey path, and avoid cheat-site lists. Many players unlock it in the mid–late percentage band after the ending depth.
The End of Longing
The rarest of the twelve in early global stats. Likely a late narrative or completion-adjacent beat. Same rule as Voice Below: play the real loop to the end, then mop leftovers—do not invent a fake fetch quest on the wiki.
100% session plan
Hour 1–2: Blacksmith, first Reborn, Spikes + magnet, Keep Descending through 40–50.
Hour 2–4: Party unlocks, deeper auto-descend, floors 60–80, push 90 for The End of the Journey.
Mop: A Wish Fulfilled, The Voice Below, The End of Longing while exploring leftover story interactions.
Hygiene: Quit after Church spends, cap FPS on Deck (Controls), ignore advance spam (Progression Hotfix).
Myths to ignore
- “Floor 666 is required.” Not on Steam’s list—stop after honest depth to 90 plus narrative trophies.
- “Achievements reset on Reborn.” Steam unlocks stay; only run progress resets.
- “You need multiplayer.” Single-player only.
- “Floor 19 is the ending.” Ending depth is 90.
For pacing honesty and Mixed-score context, read the review. For patch trust, use the Updates Hub. Chase all twelve by playing the descent well—not by collecting fake wiki names.
Frequently Asked Questions
Quick answers to the most common questions.
How many Steam achievements does Miseria have?
Twelve. Eight Keep Descending floor milestones (10–80), The End of the Journey at floor 90, A Wish Fulfilled, The Voice Below, and The End of Longing.
What unlocks The End of the Journey?
Reach Floor 90. See the dedicated floor-90 guide for Spikes, Reborn cadence, and party funding.
Is floor 19 an achievement?
Floor 19 is a mid narrative checkpoint. Keep Descending uses 10-floor steps; A Wish Fulfilled is a separate wish trophy.
How do I unlock The Voice Below and The End of Longing?
Both are spoiler-light late trophies. Finish the depth path to 90, engage story/town beats, and mop leftovers—no console cheats.
Do Reborns wipe Steam achievements?
No. Reborn resets XP, gold, and floor progress in-run. Steam trophies and Church permanence stay.
Can I spam advance to farm Keep Descending?
No. The 7 August 2026 Progression Hotfix fixed multi-floor skips from spamming the advance button.